[Actual Play] Happy Birthday Robot »
By Arnold Cassell on Feb 26, 2010 in Arnold's Journal, Play Reports | 1 Comment
The first is rather shaky and disjoint. It couldn’t make up it’s mind whether it wanted to be cute, or lecherous, or silly.
The second game is an oddity as well. We used the suggestion in the text to change the first sentence. We played “Today Jared dies.” “Jared” was the free word, instead of “Robot.”
I’m particularly fond of an addition in the second game, where one player adds “nothing, but” in the 5th sentence. It reads very different without it.






