Canon Puncture 64: Ten-Foot Poles

cpshield1001 Rich and Mick are joined once again by Judd Karlman for a rousing discussion of play experiences, opinions, and ideas inspired by the following bits of treasure we gleaned during the last week of March. Episode 64 is unleashed!:

EDIT: I forgot earlier to link to Hard Boiled Cultures from OBE, Evil Hat and the S7S preorder on IPR.

EDIT 2: The “Ryan Macklin” promo was actually Clyde Rhoer of the excellent podcast Theory From the Closet.

6 Comment(s)

  1. Great episode, guys (and nothing to do with Judd being there, and there being no segment with Ryan). You hit that sweet spot of Radar reporting and personal discourse. Very much enjoyed it.

    Daniel M. Perez, The Gamer Traveler | Apr 6, 2009 | Reply

  2. An aside: Your posts are not reaching the RPG Bloggers Network. The last new post from CP was in Feb. Check the feed you are sending to the network that it’s working correctly.

    Daniel M. Perez, The Gamer Traveler | Apr 6, 2009 | Reply

  3. Wow. This cast was stronger than a teenager’s footstink. Awesome job. There were tons of good moments. Love the new format of dragging in good stuff from the web and tossing them around.

    “Doc” Holaday

    redwand | Apr 7, 2009 | Reply

  4. Hi, guys.

    I really enjoyed your podcast, and I’m glad to know about it. Thank you for choosing to discuss my blog post about SPIRIT OF THE CENTURY and its built-in philosophy of optimism and action.

    For the record, I am a gamer, and used to be on staff at White Wolf, though for various reasons I’d let gaming slide for quite a few years. Hearing about SotC, and being a HUGE pulp fan (and pulp gaming fan, having played nearly every game in the genre since FGU’s Daredevils came out in 1982), I had to get my hands on a copy. I did, and loved it, and am getting ready to start a game for my 13 year old son and his friends.

    My own entry into the pulp field is coming from Putnam on May 14th: DOC WILDE AND THE FROGS OF DOOM, an action-packed tribute to the pulps that have given me so much pleasure over the years, especially Lester Dent’s Doc Savage stories, and the Cthulhu tales of H.P. Lovecraft. It’s the first of a series, the second, DOC WILDE AND THE DAUGHTER OF DARKNESS, paying strong tribute to Walter Gibson’s Shadow stories.

    Anyone interested can find out more at http://www.DocWilde.com.

    Best,

    Tim Byrd

    Tim Byrd | Apr 8, 2009 | Reply

  5. Great show guys!
    Pickles.
    Ha!

    John Sullivan, Space Monkey | Apr 13, 2009 | Reply

  6. Hey guys,

    I’m catching up…. There’s a problem with Judd’s thoughts on the Skeleton. What some might call old school gaming, and others might call a gamist creative agenda, the skeleton can be an award for “good” play.

    Take the moathouse in the temple of Elemental Evil… if you search in the right spot you find a jewel encrusted dagger worth, I think it was 900 Gold. The dagger wasn’t magical, so selling it could be a tremendous boon in your parties AC which was hard to get down due to the expense of more protective armors, versus starting money.

    Every Skeleton doesn’t have to have some story / plot purpose, it could be there as an award for investigation. If it does have some hidden purpose, then yes I agree that the better method is seeing if there is a cost to finding it.

    Clyde L. Rhoer | May 18, 2009 | Reply

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